Coaching #3

While working on the project we did not realised that we should not use symbolism. The visual representation should not be something that the people can recognise while looking at it. It was bit crushing knowing our prototypes do not work for this project since they were windmills. Literal representation of something real and easily recognisable.

With that we were back at square one. Even though the visual side of the project went to drain, Clint was satisfied with overall idea of presenting typing with feedback. He also suggested to think about different ways we can demonstrate instead of just the speed itself. For example different feedback for different events such as using capital letters, small letters, numbers or other keys both of these included.

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