To wrap up Module I, we presented the projects in a show ‘n tell presentation. We were supposed to present what we worked on, how we got there and what did we learn in the past three weeks.
Looking at everyone’s projects I must say we did create some interesting interactive environments. People worked with different techniques and different feedback. Some focused on expressing interaction through sound or using the camera as a helpful tool to create some kind of different interactive experience.
From our project, I learned few things. Even thought when we think interaction we imagine a direct interaction where if we press a button we get some kind of output, this project was not based on that. Also complete randomness would not create the needed environment for indirect interaction. As Jens coached us, the goal was to break the line between the input and output while not allowing complete randomness to control the system. The project forced us to look at different things that can be used as input such as brightness in the room, or random points of different bodies within the camera range.
My coding skills got improved in regards of the technical part. The challenges such as combining two different sketches with each other and making their main functions connected in order to get the wanted result offered a way of learning how to work with more complicated code.